Steps for a Short AND Tall Campus Club

A collegiate or high school club is ideally suited for Short AND Tall.

STEP 1 FORM CLUB

Start a campus club with at least two dozen students. The founders recruit at least 50 more members of random heights to increase Availability for practice squads. Print a copy of Regis to record members.

STEP ASSIGN UNITS

Judge males who stand taller than 72 inches or women above 66 3/4 inches for "Units" 1, 2, 3 or 4. Players beneath the top of the lowest of four marks on a wall are zero Units. This method is featured in The 10-minute game demonstration.

STEP 3PRACTICE SQUADS

Observe the tallness allowance of five Units while allocating the entire membership to practice squads, which combine abilities and tallness.

STEP 4 TALLNESS

The complete five-Unit tallness allowance, an obvious goal, is far from automatic.
Populations of people tend to cluster at "just tal
l," those of only one height Unit. Few more are only an inch or two above the 20%-80% divider. A club may include very few students of more than one Unit, and any taller membership may lack sufficient hoopability. The campus club plays second fiddle to the basketball varsity. "Under-sized" campus practice squads, even those having no tallness Units, are nonetheless valid. They enjoy the tallness allowance safety net, assured of never facing a "tall team."

STEP 5 CHALLENGE

As the club rolls approach hundreds of members, choose a star squad. This club team, with hoopability prevailing at its every height, benefits frrom the high quality of Short AND Tall. Talent is discovered in teammates otherwise sidelined by normal height\. It is time to challenge a nearby campus to organize student practice squads. Arrange a game.

STEP 6 PRE-GAME

On the court, the rival club squads align by tallness as coaches Affirm validity and may exchange Game Lists. Brief referees beforehand, chiefty to play down their limited role, tallness, Units, etc.

STEP 7HALFT IME and 2ND HALF

Where a "vacancy" was required to meet the 10 format, payment is made at halftime by a pair of free throws for each reduction of squad size from 10. Automatically, all game-non-starters are on the second-half lineups. The five game starters may then re-enter one substitution at a time.

TO FULL COURT PRESS BACK TO HOOPABILITY HOMEPAGE